GURPS Power-Ups 2: Perks introduced a new perk that I loved immediately: Standard Operating Procedure (SOP). This one-point beauty lets you specify some task or action that your character performs as a matter of course, even off-screen β reloading weapons (good for action heroes), sitting with your back to a wall (good for paranoid heroes), and many more β without your having to say that the PC performs the action. “Cool”, I thought. “It’s automation for characters.” There aren’t a lot of SOPs offered in Perks, but they’re easy and fun to think up. Here’s a giant handful of SOPs to keep your PC busy, on and off screen.Β But first,…
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Bad medicine: Tiny tweak for Unusual Biochemistry effects
Here’s a really tiny idea of the type I try to relegate to Twitter, but I just couldn’t smush it into the character limit. So here it is, at languid non-abbreviated length. Shake it up Unusual Biochememistry (B160) is a nice disadvantage for alien or other exotic bodies. The effect is simple: standard drugs, if not tailored at high cost for your oddball chemistry, may have the expected effects, or no effect, or expected effects with added bad side effects. Those effects are simple to determine too: there’s just a little 1d6 table with those three outcomes (some imagination required). There’s nothing wrong with that at all! But some imaginable…
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RPG science: Character tails
Got a game character with a nice fluffy tail? Those things can be good for more than just Furry decor, you know.Β At a recent TED conference, biologist Robert Full presented research into the wonders of theΒ wall-crawlingΒ gecko. (The video, embedded below, is worth a view; you’ll see both people and robots mimicking the gecko’s Spidey-like climbs.) But while uncovering the secrets of the lizard’s famous feet, scientists found the creature’s tail enabled some amazing acrobatic feats of its own, all with nice character-design potential. As the biologists point out, a passive tail β a simple dead weight β hampers maneuverability. But an active tail does quite the opposite. Here what’s…