Make Every Roll Count (MERC) by Ben Finney is a set of gaming guidelines for placing story first and making the most of gamers’ time at the table. More narrowly,ย it homes in on a key question at the heart of all RPGs: When should the dice be used at all, and toward what end?ย The answer involves a change from the too-commonย focus on resolvingย tasks, to a focus on resolving players’ย intent.
While MERCย includes specific guidelines for use with GURPS, it’sย applicable to RPGs in general. I think it offers good advice to GMs both new and experienced, and am pleased to see it here at the Diner. What do you think?